Every version of AnimStream Studio, what it changed, and a download that still works. The current release is at the top; everything below it is kept for reference.
Archive
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Only the current version is supported. Older builds are kept so you can reproduce exactly what a stream ran on — they miss later fixes, and some depend on services that have since moved on. Install one only if you have a specific reason to.
Gift Firework now reacts instantly to incoming gifts, shows profile images more reliably, and clearly scales rockets, particles, and effects by coin value
Updates now wait while Chrome or another app is using AnimStream Cam; Studio stays open and restarts automatically after a blocked installation attempt
With your existing telemetry consent, AnimStream Cam now automatically reports compact performance and error metrics — without video/audio content or camera names
Local and uploaded diagnostic logs are now strictly bounded, and even very large legacy logs are cleaned up without loading them into memory
New sound setting above the canvas: choose whether sound plays in the Studio (canvas), the browser source, or both – no more doubled audio in your stream
Locally uploaded videos now display correctly in the browser source – they fill their frame like in the preview, instead of appearing small in the top-left
Trigger any animation with a keyboard shortcut – pick Hotkey as the animation's trigger, set a key, done. Per-scene keys, with a central overview in the Hotkeys menu
Store animations and your own videos are now play-on-demand: invisible until played (Play, trigger or hotkey), play once and hide on end or stop. Loop and mute are opt-in per animation; the Quellen-list pause button is now a real stop button
Fixes
Fixed: opaque animations looped despite loop off, transparent animations lost transparency without GPU acceleration, and longer/imported videos froze partway or briefly showed a watermark freeze-frame. Animations now play cleanly from start to true end everywhere — including the TikTok browser overlay — and then hide
AnimStream Cam now sends your real picture (camera + widgets) and keeps the camera visible in the canvas — like OBS. Your other system cameras no longer disappear
AnimStream Cam: BITBLT capture — please test whether TikTok shows the image now
Fixes
AnimStream Cam: capture switched to BITBLT (matches the software-rendered mirror window) — attempt to fix the black image
Failed camera starts and completed sessions now remain available for troubleshooting across restarts or brief network interruptions
AnimStream Cam now sends the canvas without fragmented scanlines, recovers automatically from a briefly occupied camera channel, and no longer waits for a slow webcam
The camera and overlay panel now stays beside the Easy Mode preview, remains scrollable, and no longer covers canvas settings
Updates now close lingering AnimStream Cam processes and can retry immediately after a camera app releases the device
AnimStream Cam now runs reliably beside OBS and keeps its picture across scenes
Improvements
AnimStream Cam now streams the full canvas including webcams more smoothly without blocking Studio during frame conversion
The gift picker shows the complete catalog sorted by coins, with search and coin filters
Scene themes are now available in Easy Mode and give every widget in a scene one consistent look
Fixes
Theme previews stay compact and the full theme catalog remains scrollable in smaller windows
Widget counters, goals, timers, and game states keep their values when switching between scenes
After disconnecting, hidden TikTok windows are fully released and background diagnostics use substantially less CPU, memory, and upload bandwidth
Switching between canvas and browser source no longer causes doubled or ghost audio
Sources now show playback live: progress bar, remaining time and queue per animation, with Stop and Stop all
Improvements
Comprehensive optimization and stability around animations: correct clip lengths and progress (incl. transparent and opaque clips), manual playback and clean behavior under load